Here are pics from our latest Bushido game, the scenario called Seigyo, page 12 of the Bushido Tournament pack.
Scenario set up |
Ito Left and Silvermoon, Right |
Temple Bushi runs to the bamboo trees and eyes the lone Silvermoon Rose praying at the idol, which slowly turns towards their favor. |
View from the Ito line |
The Temple Bushi interrogates the Rose to no avail. Itsunagi isn't buying it but defends the idol as the sun sets in the sky... |
The final Rose closes in to neutralize the tie breaking Ito idol as Akimoto furiously plays his mystical drum in an attempt to scare her away. A tired Itsunagi rolls his shoulders and scowls at her. |
The take aways with this game are simple and complex. The fixed turns and cost of actions to control the idols means there is a fair amount of nuanced movement, positioning, blocking, foils and activation as much as there is controlled but very violent and conclusive fighting.
In Bushido it is all about staying rested and making the enemy tire out before you do. Even as games become lopsided from casualties it is not over, as more desperate but more powerful abilities come off the leash as moderation becomes a detriment. Just when you think you have a clear line to charge and slash an opponent good, somebody knicks you from the side, you become tired or exhausted and the window closes. It lends itself to the "whoosh" of a martial arts brawl, not to mention the "betting" mechanic of rolling all attacks and defenses of both players simultaneously.
Pete is a hell of a player and sportsman. He is teaching me a lot every game so the credit really goes to him for a clean, enjoyable and teachable experience. Bushido really is an exciting and different game. Try it out if you can.
13 comments:
This looks like a lot of fun, helped immeasurably by the excellent minis and terrain! Interesting concept using exhaustion and having to conserve energy.
Lovely Batrep and I enjoyed the explanations of how the game mechanics work. Red Sand Blue Sky (Gladiator game) works similarly with a die pool and fatigue being a major factor. Battles frequently end by fighter exhaustion as much as crippling wounds.
That really is a lovely board and setup you have there!
Gobbo Grotto said...
This looks like a lot of fun, helped immeasurably by the excellent minis and terrain! Interesting concept using exhaustion and having to conserve energy.
>>>Gobbo: Thanks man. It is a great game. One thing I didn't mention is how exciting and yet relaxing this game is. The relative low overhead of models, books, time and calculations make this pretty immersive and chess-like which is wholly enjoyable.
Paul O'G said...
Lovely Batrep and I enjoyed the explanations of how the game mechanics work. Red Sand Blue Sky (Gladiator game) works similarly with a die pool and fatigue being a major factor. Battles frequently end by fighter exhaustion as much as crippling wounds.
That really is a lovely board and setup you have there!
Paul: Thanks as always brother. That gladiator game you mention is something my pal Pete was into. We even threatened to play it together but Warmachine kept getting in the way.
As always - stunning presentation. If there's not a Bushido magazine, you need to start one.
Thanks Jason. You should give this game a whirl, it is pretty unique and fun; I know you go in for that.
Along the same sort of lines, Flint and Feather is a lot of fun too but instead of Samurai you run a small band of American Indian Warriors. I think you would like it:
http://tasmancave.blogspot.com.au/2015/11/flint-and-feather_16.html
Paul,
Whoa, that is sweet. Thanks for the 411!
Best,
Yeti
Dude, looking at getting some Bushido figs. Any recommendations for factions?
I quite fancy Prefecture of Ryu, mostly because of the dragon.....
have now plumped for the Temple of Ro-Kan - loving the elemental nature of it all, just bought the models. May have to get a couple of factions...hahaha. i blame you and your gorgeous models and terrain. Looks like i'm going to have to start thinking about modelling some Eastern terrain....
Hey da Gobbo,
Super cool! I've only played against Silvermoon and Cult so far. My buddy does run Temple but I haven't seen them in action yet.
Multiple factions: Seems legit. I'll probably end up with Prefecture myself, since nobody around here has it and it seems to play differently than my Ito. That said, ninjas are coming too...
Let me know how it goes with building your figs and terrain stuff as well as finding players in your area.
Best,
Yeti
Is it just the free download rules you need? I take there is no other rule set?
No-one else I know plays it but I'm hoping if I can do justice to the models then a couple of guys I know will pick it up!
There is the ruleset, FAQ and tournament pack all available for dowload, I'd grab all 3. The tournament pack has all the scenarios in it
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